Pedestrian Simulation

UAF
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An Integrated Approach


UAF, Many Problems One Solution

The UAF combines Quadstone Paramics award winning traffic microsimulation capabilities with a fully featured free space agent model. The free space agent model allows agents, the term used for our simulated people, to move freely within the constraints of their defined space. Unlike a traditional traffic model the free space model has no links/lane/node etc. that dictate the agents movement.

Detailed Interactions

The UAF provides a comprehensive set of tools to model the interaction between vehicles and pedestrians. Walk signals, interrupted right turns, pedestrian priority crossings, and call-on-demand crossings can all be modelled in a flexible way.

Interactive Decision Support Tools

The UAF is a 100% run time application: there is no post processing or generation of data files from one side of the simulation to be imported into another. In the UAF we consider vehicles and agents interacting in a single environment at the same time.

The UAF is designed to be a decision support analysis tool, its graphics front end and analytical displays have been specifically designed to perform this role. The UAF uses many industry standard Measure of Effectiveness (MOE) criteria such as Level of Service (LOS) to aid user understanding. In addition the UAF provides a high end 3D rendering engine for real time life like movie capture and movie storyboarding.


Integration

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